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Message boards : Proth Prime Search : Usability Issues with nvidia 436.30

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Bigeagle
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Joined: 21 Apr 08
Posts: 2
ID: 21748
Credit: 537,530,554
RAC: 505,525
Cullen LLR Bronze: Earned 10,000 credits (11,193)PPS LLR Bronze: Earned 10,000 credits (52,567)PSP LLR Bronze: Earned 10,000 credits (23,439)SoB LLR Bronze: Earned 10,000 credits (21,164)Woodall LLR Bronze: Earned 10,000 credits (11,643)Cullen/Woodall Sieve (suspended) Silver: Earned 100,000 credits (163,265)PPS Sieve Double Gold: Earned 500,000,000 credits (529,469,486)TRP Sieve (suspended) Silver: Earned 100,000 credits (146,177)AP 26/27 Gold: Earned 500,000 credits (925,847)GFN Turquoise: Earned 5,000,000 credits (6,723,579)
Message 133443 - Posted: 1 Oct 2019 | 23:02:58 UTC

I'm a bit embarrassed about this but maybe someone here has an idea that is better than manually trying drivers until one works.

I updated my graphics driver to the recent version, 436.30 for win7 64 assuming that nothing bad would happen since that time surely is over. I don't even looked which driver version i was using until then.
Since then my PPS Sieve tasks are running a bit more consistent and faster in runtime but they use a full cpu core instead of about a fifth while making the whole system lag. While the performance boost is nice it totally beats the 'running in background all the time while not running other demanding gpu tasks' thing.
Before that i didn't even bother to pause the gpu tasks for less demanding games because it just was no issue, just slower computation and still good performance ingame. The only reason to pause was playing demanding games and watching movies with MPC plus MadVR due to the gpu intense upscaling.
Now even browsing comes to the point where i have to pause gpu computing because it takes several seconds from time to time to refresh a page or continue scrolling down.

Does someone know a solution to this that doesn't involve downgrading drivers until one works? Changing Project would also be ok, but when i tested the last time (quite some time ago) PPS sieve was the best compromise between utilizing the hardware, getting points (as simplified 'work done' measurement) and less impact during crunching (in fact near to no impact during normal desktop work)
Just crunching only during idle time is not what i want since that would sharply decrease runtime and would not solve the problem. Laggy music or video after a few minutes without userinput is not really better. Sorry if this sounds awkward but i got such 'simple and obvious' suggestions in the past which just don't help the goal of using unused computation potential. I don't want to turn it off, i want it to run fine again :/

System Info: Win7 64, nvidia 1070, 32 gb ram, boinc data on ssd with 13 gb free usable space for boinc
so i doubt it's an environment or hardware issue but solely the driver update

Profile Eudy SilvaProject donor
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Joined: 26 Aug 17
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ID: 918937
Credit: 135,651,916
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Found 2 primes in the 2018 Tour de PrimesFound 1 prime in the 2019 Tour de Primes321 LLR Amethyst: Earned 1,000,000 credits (1,012,503)Cullen LLR Amethyst: Earned 1,000,000 credits (1,011,118)ESP LLR Amethyst: Earned 1,000,000 credits (1,022,307)Generalized Cullen/Woodall LLR Amethyst: Earned 1,000,000 credits (1,004,746)PPS LLR Turquoise: Earned 5,000,000 credits (6,742,027)PSP LLR Amethyst: Earned 1,000,000 credits (1,023,238)SoB LLR Ruby: Earned 2,000,000 credits (2,113,239)SR5 LLR Ruby: Earned 2,000,000 credits (2,784,784)SGS LLR Amethyst: Earned 1,000,000 credits (1,162,202)TRP LLR Amethyst: Earned 1,000,000 credits (1,309,179)Woodall LLR Amethyst: Earned 1,000,000 credits (1,001,901)321 Sieve Amethyst: Earned 1,000,000 credits (1,036,805)Generalized Cullen/Woodall Sieve (suspended) Amethyst: Earned 1,000,000 credits (1,005,331)PPS Sieve Emerald: Earned 50,000,000 credits (63,539,979)AP 26/27 Sapphire: Earned 20,000,000 credits (22,224,371)GFN Sapphire: Earned 20,000,000 credits (25,599,556)PSA Ruby: Earned 2,000,000 credits (2,059,222)
Message 133444 - Posted: 1 Oct 2019 | 23:47:31 UTC - in response to Message 133443.

CanĀ“'t help.
Just posting to inform NVidia has released a new driver today (Oct 1st 2019) , version 436.48
https://www.nvidia.com/Download/driverResults.aspx/152005/en-us (this link is for Win 7 64, English US).
Might it fix some issues ?
____________
"Accidit in puncto, quod non contingit in anno."
Something that does not occur in a year may, perchance, happen in a moment.

Bigeagle
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Joined: 21 Apr 08
Posts: 2
ID: 21748
Credit: 537,530,554
RAC: 505,525
Cullen LLR Bronze: Earned 10,000 credits (11,193)PPS LLR Bronze: Earned 10,000 credits (52,567)PSP LLR Bronze: Earned 10,000 credits (23,439)SoB LLR Bronze: Earned 10,000 credits (21,164)Woodall LLR Bronze: Earned 10,000 credits (11,643)Cullen/Woodall Sieve (suspended) Silver: Earned 100,000 credits (163,265)PPS Sieve Double Gold: Earned 500,000,000 credits (529,469,486)TRP Sieve (suspended) Silver: Earned 100,000 credits (146,177)AP 26/27 Gold: Earned 500,000 credits (925,847)GFN Turquoise: Earned 5,000,000 credits (6,723,579)
Message 133460 - Posted: 2 Oct 2019 | 15:47:50 UTC

Problem solved, driver version 431.60 works as wanted
436.02 to 436.48 have that 'full throttle - i want that whole core' behavior

maybe someone checked the wrong flag somewhere, spinlock instead of wait or something like that.

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Message boards : Proth Prime Search : Usability Issues with nvidia 436.30

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