Each night when I go to bed, I turn on Proth Prime Search (Sieve)'s cuda32 work units (on a GTX285 system) so they'll have a bunch of hours interrupted.
Takes about an hour and a half to finish each work unit.
When I wake up in the morning, I then suspend the cuda32 tasks due to UI lag issues, and then unsuspend them again that night. (and so on each night)
Something I've noticed is that I'm occasionally getting "Computation error" reported for work units, and they _generally_ seem to be for the work units that were partially completed when they were suspended.
It's almost like the suspend/unsuspend action on an in progress cuda32 unit is corrupting it somehow, or causing it's internal validation to go wrong.
Has anyone else seen or noticed this?